![]() Yes to event party content STRICTLY to obtain cosmetic items, as cosmetics do not affect gear/stat progression in any meaningful way. Princess No was a boss I started participating in only after Nexon made her able to be entered solo. No Princess No in a party of 2 or more players. ![]() Ursus in a group setting is a party boss, and you must rely on others to dps/heal/catch/diffuse bomb damage/etc. No Ursus in a party of 2 or more players. Onyx apples I do have were obtained from events such as the New Years’ Store. ![]() No clearing Muto in a party of 2 or more players. Incredibly significant in terms of EXP acquisition. This is an example of a buff that is obtained from other players, which clashes with my solo progression. (I do not have a second computer either). No receiving kishin / fury / party buffs from other players. No partying/accepting help to clear content that can be soloed. Hiogi received carries to obtain his gear, if my legion mules received any help in leveling up via gearing/kish/mvp/party buffs, etc. Ex: I personally would find it highly disingenuous and deceiving to others and myself for me to label myself as a solo progression player if e.g. Progress other characters make directly impacts one another including your main(s) through legion / materials, meso gained / links / etc. All characters must be solo progression. O Will not use in the foreseeable future, as I only intend to switch to Arcanes if I canmanage to 22 5 set Arcanes: Bought boot | glove | shoe to take advantage of compensation flames, obtaining 90 int 7% all stat, 109 int 30 luk 5% all stat, 145 int 36 luk flames, respectively O Not in use, intending to 22 star during 5/10/15 Dominator Pendant: 88 int 5% all stat, transposed successfully Cape: Abso 90 int 25 luk flame -> 74 int 74 luk 5% all stat Gloves: Abso 104 int flame -> 79 int 6% all stat Earring: Sup Gollux 32 int flame -> 44 int 2% all stat Boots: Abso 61 int 36 luk 4% all stat flame -> 89 int 6% all stat Bottom: CRA Bottom 32 int 5 m.att 6% all stat flame -> 72 int 24 luk 6% all stat Top: CRA Top 76 int flame -> 64 int 6% all stat Face Accessory: SW Tattoo 27 int 2% all stat flame -> 24 int 4% all stat ![]() Hat: CRA Hat 40 int 6% all stat flame -> 68 int 4 m.att 5% all stat ![]() Belt: Sup Gollux 32 int 2% all stat flame -> 24 int 4% all stat Weapon: Abso 54 luk 98 m.att 4% damage flame -> 20 int, 20 luk 98 m.att 10% boss Pendant: Sup Gollux 12 int 3% all stat flame -> 24 int 4 m.att 3% all stat Pocket: PB holy cup 40 int 6% all stat flame -> 68 int 5 m.att 6% all stat Significant Gear Meta Changes: Utilized flames compensation s/p reveal of rigged flame logic followed by logic adjustment Droplets cumulatively obtained across Aki and Hiogi – 832 normal (51, 731, respectively + 50 from AWAKE shop), 73 (12 / 11, respectively + 50 from AWAKE shop) V Matrix: Divine Punishment 13 -> 25 (30 with slot enhancement), DCO 21 -> 22 Stat: 51k stat dco mw -> 53k stat dco mw (51.6k clean, 52.9k mw) Progress since Hard Lotus (ordered by category, before -> present, present listing changes only, no item listed if no change) Without further ado, let’s get into the upgrades! I had left off last time having progressed through Hard Lotus, which I regarded as “the final (probably) pre-250 goal I had…” While the jump from Hard Lotus to Hard Damien is quite considerable, as is their normal counterparts, there have also been substantial opportunities in MapleStory which have accelerated my progress. I honestly did not expect to be reaching another solo progression milestone so soon, but with the help of flames compensation, lady RNG and an uncharacteristic hyper-aggressive playstyle, I managed to make it happen pre-250! I hope you all have continued to stay well physically and mentally, and that your preparation today will pave the road for brighter tomorrows filled with success. ![]()
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